Just before the New Year Mobile Marketing Data Laboratory published a survey of the actual use of smartphone apps in 2013, with this report focusing on the questions regarding game app usage; other questions were regarding social network apps and what genres of apps people stopped using. I hope they later release that data also.
Demographics
Between the 18th and 21st of December 2013 560 members of the MMD Labo monitor group completed a private internet-based questionnaire. All the sample were 20 years old or more, and all had smartphones.
I reckon my most-used genre is games, and Candy Crush Saga in particular. SNS, Google+ specifically, comes a close second, however.
All the game links below lead to the Android version, if there is one. Only two titles appear to be iPhone only.
Research results
Q1: What genre of smartphone app did you use the most in 2013? (Sample size=560)
Free voice calls, chat |
30.5% |
SNS |
14.5% |
Game |
9.5% |
Weather |
6.8% |
Navigation |
3.8% |
Movie |
3.6% |
News |
3.4% |
Lifestyle |
3.4% |
Finance |
2.7% |
Work efficiency |
1.8% |
Photos, video camera |
1.4% |
Travel |
1.4% |
Electronic book, magazine |
1.3% |
Sports |
0.7% |
Dictionary |
0.7% |
Education |
0.4% |
Catalogue |
0.2% |
Health, fitness |
0.2% |
Business |
0.2% |
Medical |
0.2% |
Utility |
0.2% |
Entertainment |
0.0% |
Music |
0.0% |
Other |
2.1% |
None in particular |
11.3% |
Q2: Did you play any smartphone games in 2013? (Sample size=560)
Q2SQ2: What genre of smartphone game did you play the most in 2013? (Sample size=281)
Puzzle |
48.0% |
Virtual pet, virtual garden |
7.1% |
Simulation |
6.4% |
Action |
5.3% |
RPG |
4.6% |
Sports |
3.9% |
Quiz |
3.9% |
Adventure |
3.2% |
Trading card |
3.2% |
Education |
2.1% |
Table-top |
1.8% |
Shooting |
1.8% |
Escape |
1.4% |
Board |
0.7% |
Racing |
0.7% |
Trivia |
0.7% |
Coin (slot machine, etc) |
0.4% |
Defence |
0.4% |
Other |
4.3% |
Q2SQ2: Did you play any smartphone puzzle games in 2013? (Sample size=281)
Q2SQ3: Which smartphone puzzle game did you play the most in 2013? (Sample size=219)
Q2SQ4: Did you play any smartphone adventure games in 2013? (Sample size=281)
Q2SQ5: Which smartphone adventure game did you play the most in 2013? (Sample size=87)
Q2SQ6: Did you play any smartphone non-puzzle and adventure games in 2013? (Sample size=281)
Q2SQ7: Which smartphone non-puzzle and adventure game did you play the most in 2013? (Sample size=98)
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