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	<title>&#19990;&#35542; What Japan Thinks &#187; Gaming</title>
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	<description>From kimono to keitai; research Japanese facts and figures through translated opinion polls and surveys.</description>
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		<title>Puzzles by far Japan&#8217;s most popular smartphone game genre</title>
		<link>http://whatjapanthinks.com/2014/01/07/puzzles-by-far-japans-most-popular-smartphone-game-genre/</link>
		<comments>http://whatjapanthinks.com/2014/01/07/puzzles-by-far-japans-most-popular-smartphone-game-genre/#comments</comments>
		<pubDate>Mon, 06 Jan 2014 15:38:52 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[mmd labo]]></category>
		<category><![CDATA[smartphone]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=6151</guid>
		<description><![CDATA[Just before the New Year Mobile Marketing Data Laboratory published a survey of the actual use of smartphone apps in 2013, with this report focusing on the questions regarding game app usage; other questions were regarding social network apps and what genres of apps people stopped using. I hope they later release that data also. [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image14/most-payed-smartphone-game-genre.png" alt="What smartphone game genre did you play the most in 2013? graph of japanese statistics" title="What smartphone game genre did you play the most in 2013? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>Just before the New Year Mobile Marketing Data Laboratory published a survey of the <a href="http://mmd.up-date.ne.jp/news/detail.php?news_id=1258">actual use of smartphone apps in 2013</a>, with this report focusing on the questions regarding game app usage; other questions were regarding social network apps and what genres of apps people stopped using. I hope they later release that data also.</p>
<h3>Demographics</h3>
<p>Between the 18th and 21st of December 2013 560 members of the MMD Labo monitor group completed a private internet-based questionnaire. All the sample were 20 years old or more, and all had smartphones.</p>
<p>I reckon my most-used genre is games, and Candy Crush Saga in particular. SNS, Google+ specifically, comes a close second, however.</p>
<p>All the game links below lead to the Android version, if there is one. Only two titles appear to be iPhone only.</p>
<h3>Research results</h3>
<blockquote>
<h3>Q1: What genre of smartphone app did you use the most in 2013? (Sample size=560)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td>Free voice calls, chat</td>
<td>30.5%</td>
</tr>
<tr>
<td>SNS</td>
<td>14.5%</td>
</tr>
<tr>
<td>Game</td>
<td>9.5%</td>
</tr>
<tr>
<td>Weather</td>
<td>6.8%</td>
</tr>
<tr>
<td>Navigation</td>
<td>3.8%</td>
</tr>
<tr>
<td>Movie</td>
<td>3.6%</td>
</tr>
<tr>
<td>News</td>
<td>3.4%</td>
</tr>
<tr>
<td>Lifestyle</td>
<td>3.4%</td>
</tr>
<tr>
<td>Finance</td>
<td>2.7%</td>
</tr>
<tr>
<td>Work efficiency</td>
<td>1.8%</td>
</tr>
<tr>
<td>Photos, video camera</td>
<td>1.4%</td>
</tr>
<tr>
<td>Travel</td>
<td>1.4%</td>
</tr>
<tr>
<td>Electronic book, magazine</td>
<td>1.3%</td>
</tr>
<tr>
<td>Sports</td>
<td>0.7%</td>
</tr>
<tr>
<td>Dictionary</td>
<td>0.7%</td>
</tr>
<tr>
<td>Education</td>
<td>0.4%</td>
</tr>
<tr>
<td>Catalogue</td>
<td>0.2%</td>
</tr>
<tr>
<td>Health, fitness</td>
<td>0.2%</td>
</tr>
<tr>
<td>Business</td>
<td>0.2%</td>
</tr>
<tr>
<td>Medical</td>
<td>0.2%</td>
</tr>
<tr>
<td>Utility</td>
<td>0.2%</td>
</tr>
<tr>
<td>Entertainment</td>
<td>0.0%</td>
</tr>
<tr>
<td>Music</td>
<td>0.0%</td>
</tr>
<tr>
<td>Other</td>
<td>2.1%</td>
</tr>
<tr>
<td>None in particular</td>
<td>11.3%</td>
</tr>
</table>
<h3>Q2: Did you play any smartphone games in 2013? (Sample size=560)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td>Yes (<a href="#Q2SQ1">to SQs</a>)</td>
<td>52.5%</td>
</tr>
<tr>
<td>No</td>
<td>47.5%</td>
</tr>
</table>
<p><a name="Q2SQ1"></a><br />
<h3>Q2SQ2: What genre of smartphone game did you play the most in 2013? (Sample size=281)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td>Puzzle</td>
<td>48.0%</td>
</tr>
<tr>
<td>Virtual pet, virtual garden</td>
<td>7.1%</td>
</tr>
<tr>
<td>Simulation</td>
<td>6.4%</td>
</tr>
<tr>
<td>Action</td>
<td>5.3%</td>
</tr>
<tr>
<td>RPG</td>
<td>4.6%</td>
</tr>
<tr>
<td>Sports</td>
<td>3.9%</td>
</tr>
<tr>
<td>Quiz</td>
<td>3.9%</td>
</tr>
<tr>
<td>Adventure</td>
<td>3.2%</td>
</tr>
<tr>
<td>Trading card</td>
<td>3.2%</td>
</tr>
<tr>
<td>Education</td>
<td>2.1%</td>
</tr>
<tr>
<td>Table-top</td>
<td>1.8%</td>
</tr>
<tr>
<td>Shooting</td>
<td>1.8%</td>
</tr>
<tr>
<td>Escape</td>
<td>1.4%</td>
</tr>
<tr>
<td>Board</td>
<td>0.7%</td>
</tr>
<tr>
<td>Racing</td>
<td>0.7%</td>
</tr>
<tr>
<td>Trivia</td>
<td>0.7%</td>
</tr>
<tr>
<td>Coin (slot machine, etc)</td>
<td>0.4%</td>
</tr>
<tr>
<td>Defence</td>
<td>0.4%</td>
</tr>
<tr>
<td>Other</td>
<td>4.3%</td>
</tr>
</table>
<h3>Q2SQ2: Did you play any smartphone puzzle games in 2013? (Sample size=281)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td>Yes (<a href="#Q2SQ3">to SQ3</a>)</td>
<td>77.9%</td>
</tr>
<tr>
<td>No (<a href="#Q2SQ4">to SQ4</a>)</td>
<td>22.1%</td>
</tr>
</table>
<p><a name="Q2SQ3"></a><br />
<h3>Q2SQ3: Which smartphone puzzle game did you play the most in 2013? (Sample size=219)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.gungho.padEN">Puzzle and Dragons</a></td>
<td>30.1%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.naver.SJLGPP">LINE Pokopang</a></td>
<td>16.9%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.naver.SJLINEPANG">LINE POP</a></td>
<td>11.9%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.king.candycrushsaga">Candy Crush Saga</a></td>
<td>5.5%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.naver.SJLGBUBBLE">LINE Bubble!</a></td>
<td>5.0%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.sega.PuyoQuest">Puyo-Puyo Quest</a></td>
<td>4.6%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.gungho.kerihimequest2">Keri Hime Sweets</a></td>
<td>3.2%</td>
</tr>
<tr>
<td><a href="https://itunes.apple.com/jp/app/tetorisu-monsuta/id614869983?mt=8">Tetris Monster</a></td>
<td>1.8%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.n58works.DOOORS3">Escape Game DOOORS 3</a></td>
<td>0.9%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.co.cygames.sangokushi">Romance of the Three Kingdoms Puzzle Great Battle</a></td>
<td>0.9%</td>
</tr>
<tr>
<td>Other</td>
<td>19.2%</td>
</tr>
</table>
<p><a name="Q2SQ4"></a><br />
<h3>Q2SQ4: Did you play any smartphone adventure games in 2013? (Sample size=281)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td>Yes (<a href="#Q2SQ5">to SQ5</a>)</td>
<td>31.0%</td>
</tr>
<tr>
<td>No (<a href="#Q2SQ6">to SQ6</a>)</td>
<td>69.0%</td>
</tr>
</table>
<p><a name="Q2SQ5"></a><br />
<h3>Q2SQ5: Which smartphone adventure game did you play the most in 2013? (Sample size=87)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.colopl.quizwiz">Quiz RPG Mahoutsukai To Kuroneko No Wiz (Magic user and Black Cat Wiz)</a></td>
<td>33.3%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.naver.SJLGWR">LINE WIND Runner</a></td>
<td>25.3%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=klb.android.lovelive">Love Story! School Idol Festival</a></td>
<td>8.0%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.co.alim.brave">Brave Frontier</a></td>
<td>8.0%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.co.capcom.android.mhhq">Monhan Daishuryou Quest</a></td>
<td>4.6%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.konami.tokimekirestaurant">Tokimeki Restaurant</a></td>
<td>4.6%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.co.a_tm.wol.ja">Legion War</a></td>
<td>3.4%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.colopl.cr2">Treasure Detective Carrie</a></td>
<td>3.4%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.colopl.sangoku">Military RPG Blue Romance of the Three Kingdoms</a></td>
<td>1.1%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.aktsk.memories">Thousand Memories</a></td>
<td>1.1%</td>
</tr>
<tr>
<td>Other</td>
<td>6.9%</td>
</tr>
</table>
<p><a name="Q2SQ6"></a><br />
<h3>Q2SQ6: Did you play any smartphone non-puzzle and adventure games in 2013? (Sample size=281)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td>Yes (<a href="#Q2SQ7">to SQ7</a>)</td>
<td>34.9%</td>
</tr>
<tr>
<td>No</td>
<td>65.1%</td>
</tr>
</table>
<p><a name="Q2SQ7"></a><br />
<h3>Q2SQ7: Which smartphone non-puzzle and adventure game did you play the most in 2013? (Sample size=98)</h3>
<table border='0' cellspacing='5' cellpadding='2' onMouseOver='javascript:trackTableHighlight(event, '#bfc4cb');'  onMouseOut='javascript:highlightTableRow(0);'>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.dq8j">Dragon Quest VIII</a></td>
<td>19.4%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.mbga.a12007160.lite">Rage of Bahamut</a></td>
<td>14.2%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.sega.chainchronicle">Chain Chronicles</a></td>
<td>10.2%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=appinventor.ai_rabi_corporation.MONSTO" class="broken_link">Monster Strike</a></td>
<td>7.1%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.supercell.clashofclans">Clash of Clans</a></td>
<td>5.1%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.naver.SJLGFIS">LINE Fish Island</a></td>
<td>5.1%</td>
</tr>
<tr>
<td><a href="https://itunes.apple.com/jp/app/san-guo-zhi-luan-wu/id646680221?mt=8">Sangokushi Rumble</a></td>
<td>4.1%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=com.sgn.aiming.griffon">Gentou Senki (Mysterious Tower Military History) Griffon</a></td>
<td>3.1%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.co.bandainamcogames.NBGI0167">Gundam Conquest</a></td>
<td>2.0%</td>
</tr>
<tr>
<td><a href="https://play.google.com/store/apps/details?id=jp.co.applibot.legemon.android">Legend of Monsters</a></td>
<td>2.0%</td>
</tr>
<tr>
<td>Other</td>
<td>24.5%</td>
</tr>
</table>
</blockquote>

      <div data-chorus-discovery data-url="http://whatjapanthinks.com/2014/01/07/puzzles-by-far-japans-most-popular-smartphone-game-genre/"></div>]]></content:encoded>
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		</item>
		<item>
		<title>Game app usage and in-game purchases in Japan</title>
		<link>http://whatjapanthinks.com/2013/06/13/game-app-usage-and-in-game-purchases-in-japan/</link>
		<comments>http://whatjapanthinks.com/2013/06/13/game-app-usage-and-in-game-purchases-in-japan/#comments</comments>
		<pubDate>Wed, 12 Jun 2013 15:09:52 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[goo research]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[tablet]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=5688</guid>
		<description><![CDATA[japan.internet.com reported on an interesting survey from goo Research looking at smartphone and tablet game apps. Demographics Between the 28th and 30th of May 2013 1,098 members of the goo Research online monitor group completed a private internet-based questionnaire. 54.0% of the sample were male, 13.4% in their teens, 15.4% in their twenties, 21.2% in [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image13/bought-in-app-item.png" alt="Have you ever bought in-game items for smartphone or tablet game apps? graph of japanese statistics" title="Have you ever bought in-game items for smartphone or tablet game apps? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>japan.internet.com reported on an interesting survey from goo Research looking at <a href="http://japan.internet.com/research/20130611/1.html">smartphone and tablet game apps</a>.</p>
<h3>Demographics</h3>
<p>Between the 28th and 30th of May 2013 1,098 members of the goo Research online monitor group completed a private internet-based questionnaire. 54.0% of the sample were male, 13.4% in their teens, 15.4% in their twenties, 21.2% in their thirties, 17.3% in their forties, 14.8% in their fifties, and 17.9% aged sixty or older.</p>
<p>I have spent exactly zero yen on in-game purchases; the two games I play that have such features play perfectly well without any extra contributions.</p>
<h3>Research results</h3>
<blockquote>
<h3>Q1: Do you have a smartphone or tablet? (Sample size=1,098)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes (<a href="#Q1SQ1">to SQ1</a>)</td>
<td>51.8%</td>
</tr>
<tr>
<td>No</td>
<td>48.2%</td>
</tr>
</table>
<p><a name="Q1SQ1"></a><br />
<h3>Q1SQ1: Do you have any games apps installed on these devices? (Sample size=569)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes (<a href="#Q1SQ2">to SQ2 and SQ3</a>)</td>
<td>71.2%</td>
</tr>
<tr>
<td>No</td>
<td>28.8%</td>
</tr>
</table>
<p>The gamers were asked what genres these game apps were from, and the top three were puzzles (52.1%), action (28.9%) and cards (23.0%).</p>
<p><a name="Q1SQ2"></a><br />
<h3>Q1SQ2: About how long do you spend per day playing game apps? (Sample size=405)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Less than 10 minutes</td>
<td>36.0%</td>
</tr>
<tr>
<td>10 to 30 minutes</td>
<td>33.6%</td>
</tr>
<tr>
<td>30 minutes to 1 hour</td>
<td>20.5%</td>
</tr>
<tr>
<td>1 to 3 hours</td>
<td>7.7%</td>
</tr>
<tr>
<td>3 to 5 hours</td>
<td>1.5%</td>
</tr>
<tr>
<td>5 to 10 hours</td>
<td>0.5%</td>
</tr>
<tr>
<td>More than 10 hours</td>
<td>0.2%</td>
</tr>
</table>
<h3>Q1SQ3: Have you ever bought in-game items in these game apps? (Sample size=405)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes (<a href="#Q1SQ4">to SQ4</a>)</td>
<td>20.5%</td>
</tr>
<tr>
<td>No</td>
<td>79.5%</td>
</tr>
</table>
<p>Putting Q1+SQ1+SQ3 together we get:</p>
<h3>Q1+SQ1+SQ3: Have you ever bought in-game items for smartphone or tablet game apps? (Sample size=1,098)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes</td>
<td>7.6%</td>
</tr>
<tr>
<td>No</td>
<td>29.3%</td>
</tr>
<tr>
<td>Don&#8217;t have games installed</td>
<td>14.9%</td>
</tr>
<tr>
<td>Don&#8217;t have smartphone or tablet</td>
<td>48.2%</td>
</tr>
</table>
<p><a name="Q1SQ4"></a><br />
<h3>Q1SQ4: In total, about how much have you spent on in-game items? (Sample size=83)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Under 500 yen</td>
<td>25.3%</td>
</tr>
<tr>
<td>500 to 999 yen</td>
<td>19.3%</td>
</tr>
<tr>
<td>1,000 to 2,999 yen</td>
<td>21.7%</td>
</tr>
<tr>
<td>3,000 to 4,999 yen</td>
<td>12.0%</td>
</tr>
<tr>
<td>5,000 to 9,999 yen</td>
<td>0.0%</td>
</tr>
<tr>
<td>10,000 to 29,999 yen</td>
<td>7.2%</td>
</tr>
<tr>
<td>30,000 to 49,999 yen</td>
<td>8.4%</td>
</tr>
<tr>
<td>50,000 to 99,999 yen</td>
<td>1.2%</td>
</tr>
<tr>
<td>100,000 yen or more</td>
<td>4.8%</td>
</tr>
</table>
</blockquote>

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		<title>Just 15% interested in buying a Wii U</title>
		<link>http://whatjapanthinks.com/2013/01/03/just-15-interested-in-buying-a-wii-u/</link>
		<comments>http://whatjapanthinks.com/2013/01/03/just-15-interested-in-buying-a-wii-u/#comments</comments>
		<pubDate>Wed, 02 Jan 2013 16:25:49 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[goo research]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=5306</guid>
		<description><![CDATA[It&#8217;s back to work for What Japan Thinks with this survey from December by goo Research, reported on by japan.internet.com, into games machines and smartphone games, their second regular survey into this topic. I must have missed the first one, but this survey superceded a previous series that looked into just games machines. Demographics Between [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image13/buy-wii-u.png" alt="Might you buy the Nintendo Wii U? graph of japanese statistics" title="Might you buy the Nintendo Wii U? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>It&#8217;s back to work for What Japan Thinks with this survey from December by goo Research, reported on by japan.internet.com, into <a href="http://japan.internet.com/research/20121228/1.html">games machines and smartphone games</a>, their second regular survey into this topic. I must have missed the first one, but this survey superceded a previous series that looked into just games machines.</p>
<h3>Demographics</h3>
<p>Between the 17th and 20th of December 2012 1,067 members of the goo Research online monitor group completed a private internet-based questionnaire. 53.1% of the sample were male, 16.2% in their teens, 18.7% in their twenties, 21.7% in their thirties, 15.9% in their forties, and 27.5% aged fifty or older.</p>
<p>My gaming is recently 100% smartphone based, and my solitary smartphone game is <a href="https://play.google.com/store/apps/details?id=com.andoku.two.free">Andoku</a>, a Sudoku clone with 800 standard boards (I&#8217;m just over halfway through), then another 3 sets of 800 boards of other game variants &#8211; I see the new version now has 10,000 boards, but also has adverts, so the <a href="https://play.google.com/store/apps/details?id=com.andoku.two.full">paid-for and ad-free version</a> will be worth it. The game&#8217;s surely going to outlast my smartphone, and I&#8217;m not sure if it will be possible to transfer my played state across to a new device.</p>
<h3>Research results</h3>
<blockquote><p>
Of the complete sample, 666 people, or 62.4%, had a games machine. Top as usual was the various incarnations of the Nintendo DS with 60.4%, Nintendo Wii and Wii U with 48.6%, Sony PlayStation 2 with 41.4%, Sony PlayStation Portable with 33.8% and rounding out the top five was Sony&#8217;s PlayStation 3 at 29.6%.</p>
<h3>Q1: Might you buy the Nintendo Wii U, released on 8th December 2012? (Sample size=1,067)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Already bought</td>
<td>1.2%</td>
</tr>
<tr>
<td>Want to buy</td>
<td>14.6%</td>
</tr>
<tr>
<td>Don&#8217;t feel like buying, but interested in it</td>
<td>31.5%</td>
</tr>
<tr>
<td>Don&#8217;t feel like buying</td>
<td>52.7% </td>
</tr>
</table>
</blockquote>

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		<title>Many social gamers are spenders, most regret their spending</title>
		<link>http://whatjapanthinks.com/2012/08/28/many-social-gamers-are-spenders-most-regret-their-spending/</link>
		<comments>http://whatjapanthinks.com/2012/08/28/many-social-gamers-are-spenders-most-regret-their-spending/#comments</comments>
		<pubDate>Mon, 27 Aug 2012 15:34:36 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[just systems]]></category>
		<category><![CDATA[social game]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=5071</guid>
		<description><![CDATA[According to a recent survey from Just Systems and reported on by japan.internet.com into social gaming, almost half the players had spent money on it, and 60% of them regretted their purchases! Demographics Between the 10th and 13th of August 2012 1,000 members of the Just Systems-affiliated FastAsk monitor group who played social games completed [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image12/regret-social-game-money.png" alt="Do you regret using money in social games? graph of japanese statistics" title="Do you regret using money in social games? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>According to a recent survey from <a href="http://www.justsystems.com/jp/">Just Systems</a> and reported on by japan.internet.com into <a href="http://japan.internet.com/busnews/20120824/6.html">social gaming</a>, almost half the players had spent money on it, and 60% of them regretted their purchases!</p>
<h3>Demographics</h3>
<p>Between the 10th and 13th of August 2012 1,000 members of the Just Systems-affiliated <a href="http://www.fast-ask.com/">FastAsk</a> monitor group who played social games completed a private internet-based questionnaire. No further demographics were given.</p>
<p>My wife spends what is, I suppose, technically real money on social games. She is a member of a number of online survey sites, and rather than cashing out, she transfers saved points to social games, in particular <a href="http://potora.jp/game/cp/1108_oshare.html"><i>Oshare Dorobo</i></a>, (perhaps &#8220;The Elegant Thief&#8221;) a Dress-Up Barbie-type game where in order to complete some quests you need (or so she claims) to buy particular hairdos which are only available from a random vending machine that costs 300 yen per spin. It&#8217;s probably about 1,500 yen&#8217;s worth of points per month she gets through, and I wish she&#8217;d never told me about the month she won 5,000 yen&#8217;s worth of tokens&#8230;</p>
<h3>Research results</h3>
<blockquote>
<h3>Q1: Have you ever spent money on in-game items, etc for social games? (Sample size=1,000)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes (<a href="#Q1SQ1">to SQs</a>)</td>
<td>48.5%</td>
</tr>
<tr>
<td>No</td>
<td>51.5%</td>
</tr>
</table>
<p><a name="Q1SQ1"></a><br />
<h3>Q1SQ1: Do you regret, have you reflected on using money in social games? (Sample size=485)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Regret, reflected on</td>
<td>26.4%</td>
</tr>
<tr>
<td>Perhaps regret, reflected on</td>
<td>34.2%</td>
</tr>
<tr>
<td>Perhaps don&#8217;t regret, reflect on</td>
<td>20.8%</td>
</tr>
<tr>
<td>Don&#8217;t regret, reflect on</td>
<td>18.6%</td>
</tr>
</table>
<h3>Q1SQ2: On average, about how much money do you use per month in social games? (Sample size=485)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Up to 1,000 yen</td>
<td>55.3%</td>
</tr>
<tr>
<td>Up to 2,500 yen</td>
<td>22.1%</td>
</tr>
<tr>
<td>Up to 5,000 yen</td>
<td>12.4%</td>
</tr>
<tr>
<td>Up to 7,500 yen</td>
<td>1.9%</td>
</tr>
<tr>
<td>Up to 10,000 yen</td>
<td>4.1%</td>
</tr>
<tr>
<td>Up to 20,000 yen</td>
<td>1.2%</td>
</tr>
<tr>
<td>Up to 30,000 yen</td>
<td>0.8%</td>
</tr>
<tr>
<td>More than 30,000 yen</td>
<td>2.3%</td>
</tr>
</table>
<h3>Q1SQ3: What is the most money you&#8217;ve used in a month in social games? (Sample size=485)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Up to 1,000 yen</td>
<td>33.8%</td>
</tr>
<tr>
<td>Up to 2,500 yen</td>
<td>19.0%</td>
</tr>
<tr>
<td>Up to 5,000 yen</td>
<td>20.6%</td>
</tr>
<tr>
<td>Up to 7,500 yen</td>
<td>4.5%</td>
</tr>
<tr>
<td>Up to 10,000 yen</td>
<td>9.7%</td>
</tr>
<tr>
<td>Up to 20,000 yen</td>
<td>5.8%</td>
</tr>
<tr>
<td>Up to 30,000 yen</td>
<td>1.6%</td>
</tr>
<tr>
<td>More than 30,000 yen</td>
<td>4.9%</td>
</tr>
</table>
<h3>Q2: Do you regret, have you reflected on the time you&#8217;ve spent playing social games? (Sample size=1,000)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Regret, reflected on</td>
<td>12.8%</td>
</tr>
<tr>
<td>Perhaps regret, reflected on</td>
<td>28.4%</td>
</tr>
<tr>
<td>Perhaps don&#8217;t regret, reflect on</td>
<td>26.8%</td>
</tr>
<tr>
<td>Don&#8217;t regret, reflect on</td>
<td>32.0%</td>
</tr>
</table>
<p>Of the 412 people who have reflected on their wasted time, 55.6% want to reduce their play time, and 16.3% want to stop completely.
</p></blockquote>

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		<title>PS Vita versus Wii U versus Xperia Play</title>
		<link>http://whatjapanthinks.com/2012/02/29/ps-vita-versus-wii-u-versus-xperia-play/</link>
		<comments>http://whatjapanthinks.com/2012/02/29/ps-vita-versus-wii-u-versus-xperia-play/#comments</comments>
		<pubDate>Tue, 28 Feb 2012 15:43:53 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[goo research]]></category>
		<category><![CDATA[ps vita]]></category>
		<category><![CDATA[so-01d]]></category>
		<category><![CDATA[wii u]]></category>
		<category><![CDATA[xperia play]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=4764</guid>
		<description><![CDATA[japan.internet.com recently reported on a survey by goo Research into games machines, the second regular survey into this topic. Demographics Between the 26th and 29th of January 2012 1,073 members of the goo Research online monitor group completed a private internet-based questionnaire. 52.3% of the sample were male, 15.9% in their teens, 18.3% in their [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image12/buy-nintendo-wii-u.png" alt="Do you think you will buy a Nintendo Wii U? graph of japanese statistics" title="Do you think you will buy a Nintendo Wii U? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>japan.internet.com recently reported on a survey by goo Research into <a href="http://japan.internet.com/research/20120210/1.html">games machines</a>, the second regular survey into this topic.</p>
<h3>Demographics</h3>
<p>Between the 26th and 29th of January 2012 1,073 members of the goo Research online monitor group completed a private internet-based questionnaire. 52.3% of the sample were male, 15.9% in their teens, 18.3% in their twenties, 21.5% in their thirties, 16.3% in their forties, and 28.0% aged fifty or older.</p>
<p>I&#8217;ve not really got much interest in buying any of them, but I&#8217;d like to find out more about the Wii U.</p>
<h3>Research results</h3>
<blockquote><p>
First, the sample were asked if they had any games machines, portable or fixed, used or unused. 679 people, or 63.3% of the sample, said they had, with the top five being 62.3% (of 679) having a Nintendo DS, DS Lite, DSi, DSiLL or 3DS, 51.5% with a Sony PlayStation 2, 47.6% with a Nintendo Wii, and 35.2% with a PlayStation Portable, and 27.4% with a PlayStation 3.</p>
<p>Furthermore, in October 2011 the <a href="http://www.nttdocomo.com/pr/2011/001544.html">Xperia PLAY SO-01D</a> was released, but just one single person owned one. The PlayStation Vita fared slightly better since its December 2011 launch, with 16 people having one, or 2.4% of the total machine owner group.</p>
<p>Now, the whole sample were asked about their intentions for the next generation of devices.</p>
<h3>Q1: Do you think you will buy a PlayStation Vita? (Sample size=1,073)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Already bought one</td>
<td>1.5%</td>
</tr>
<tr>
<td>Want to buy</td>
<td>7.9%</td>
</tr>
<tr>
<td>Don&#8217;t want to buy, but interested in it</td>
<td>36.2%</td>
</tr>
<tr>
<td>Not interested in it</td>
<td>54.4%</td>
</tr>
</table>
<h3>Q2: Do you think you will buy an Xperia PLAY SO-01D? (Sample size=1,073)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Already bought one</td>
<td>0.1%</td>
</tr>
<tr>
<td>Want to buy</td>
<td>2.1%</td>
</tr>
<tr>
<td>Don&#8217;t want to buy, but interested in it</td>
<td>23.1%</td>
</tr>
<tr>
<td>Not interested in it</td>
<td>74.7%</td>
</tr>
</table>
<h3>Q3: Do you think you will buy a Nintendo Wii U? (Sample size=1,073)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Want to buy</td>
<td>9.1%</td>
</tr>
<tr>
<td>Don&#8217;t want to buy, but interested in it</td>
<td>38.4%</td>
</tr>
<tr>
<td>Not interested in it</td>
<td>52.5%</td>
</tr>
</table>
</blockquote>

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		<item>
		<title>One in four social gamers have bought items</title>
		<link>http://whatjapanthinks.com/2012/02/02/one-in-four-social-gamers-have-bought-items/</link>
		<comments>http://whatjapanthinks.com/2012/02/02/one-in-four-social-gamers-have-bought-items/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 15:46:22 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[doliland]]></category>
		<category><![CDATA[goo research]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[social]]></category>
		<category><![CDATA[tokio]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=4701</guid>
		<description><![CDATA[With a lot of money to be made these days in producing casual games, both single player and multiplayer online, this survey from goo Research and reported on by japan.internet.com into social gaming was quite an eye-opener for me. Demographics Between the 16th and 20th of January 2012 1,077 members of the goo Research online [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image12/bought-social-game-item.png" alt="Have you ever bought a social game's in-game item with real money? graph of japanese statistics" title="Have you ever bought a social game's in-game item with real money? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>With a lot of money to be made these days in producing casual games, both single player and multiplayer online, this survey from goo Research and reported on by japan.internet.com into <a href="http://japan.internet.com/research/20120131/1.html">social gaming</a> was quite an eye-opener for me.</p>
<h3>Demographics</h3>
<p>Between the 16th and 20th of January 2012 1,077 members of the goo Research online monitor group completed a private internet-based questionnaire. 53.6% of the sample were male, 16.6% in their teens, 18.0% in their twenties, 21.3% in their thirties, 16.1% in their forties, 15.9% in their fifties, and 12.2% aged sixty or older.</p>
<p>I play a couple of social games, but have never spent any money on them. On the other hand, my wife plays a few and although she doesn&#8217;t actually spend money as such, she earns points from various survey sites that can be transfered to partner social games.</p>
<p>There&#8217;s two social games being heavily advertised on television and in trains right now by major pop groups; first is <a href="http://www.youtube.com/watch?v=JFwDGt8GsAc">EXILE doing Holy War Cerberus for GREE</a>, then there&#8217;s TOKIO doing Doliland, also for GREE.</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/rZfrzJ9NBas" frameborder="0" allowfullscreen></iframe></p>
<p>This one is apparently doing <a href="http://www.serkantoto.com/2011/12/12/gree-doliland-smartphone-social-games/">2 billion yen a month (just under 20 million euro!) in in-game sales</a> so they can afford to splash out.</p>
<h3>Research results</h3>
<blockquote><p>
First of all, 58.0% of the sample were registered on an SNS, and of that 625, 42.1% had played a social game within the last year, or in other words 24.4% of the whole sample.</p>
<p>These 263 social gamers were asked the following.</p>
<h3>Q1A: Have you ever bought a social game&#8217;s in-game item with real money? (Sample size=263)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes</td>
<td>24.3%</td>
</tr>
<tr>
<td>No</td>
<td>74.1%</td>
</tr>
<tr>
<td>Don&#8217;t know what a game item is</td>
<td>1.5%</td>
</tr>
</table>
<p>Putting the three answers together, we get this:</p>
<h3>Q1B: Have you ever bought a social game&#8217;s in-game item with real money? (Sample size=1,077)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Yes</td>
<td>5.9%</td>
</tr>
<tr>
<td>No</td>
<td>18.1%</td>
</tr>
<tr>
<td>Don&#8217;t know what a game item is</td>
<td>0.4%</td>
</tr>
<tr>
<td>Not played one (recently)</td>
<td>33.6%</td>
</tr>
<tr>
<td>Not registered with an SNS</td>
<td>42.0%</td>
</tr>
</table>
</blockquote>

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		<title>Many Japanese want to try out a Sony PS Vita</title>
		<link>http://whatjapanthinks.com/2012/01/05/many-japanese-want-to-try-out-a-sony-ps-vita/</link>
		<comments>http://whatjapanthinks.com/2012/01/05/many-japanese-want-to-try-out-a-sony-ps-vita/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 16:06:31 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[club bbq]]></category>
		<category><![CDATA[ishare]]></category>
		<category><![CDATA[ps vita]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=4624</guid>
		<description><![CDATA[What Japan Thinks kicks off the New Year properly with a proper survey, this time from iShare, looking at portable gaming machines, a definition that stretches to include not just Nintendo-like devices, but also smartphones and tablets. Demographics Between the 22nd and 26th of December 2011 714 members of the CLUB BBQ free email forwarding [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image12/try-portable-games.png" alt="What portable gaming machine do you most want to try out? graph of japanese statistics" title="What portable gaming machine do you most want to try out? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>What Japan Thinks kicks off the New Year properly with a proper survey, this time from iShare, looking at <a href="http://release.center.jp/2011/12/2801.html">portable gaming machines</a>, a definition that stretches to include not just Nintendo-like devices, but also smartphones and tablets.</p>
<h3>Demographics</h3>
<p>Between the 22nd and 26th of December 2011 714 members of the CLUB BBQ free email forwarding service who owned and were interested in portable gaming machines completed a private internet-based questionnaire. 57.0% of the sample were male, 30.0% in their twenties, 49.9% in their thirties, and 20.2% in their forties.</p>
<p>My gaming device is my Android smartphone (Panasonic P-01D), and the only two games I have on it at the moment are <a href="https://market.android.com/details?id=com.googlecode.andoku">Andoku (sudoku)</a> and <a href="https://market.android.com/details?id=com.tbd.NetHack">Nethack</a>. I should really download <a href="https://market.android.com/details?id=com.rovio.angrybirds">Angry Birds</a> (I&#8217;m still to play it on any device!), I suppose, but as I&#8217;m trying to keep my data charges down I don&#8217;t want to have adverts being fetched from the internet as I play!</p>
<h3>Research results</h3>
<blockquote>
<h3>Q1: What portable gaming machines do you currently have? (Sample size=714, multiple answer)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>&nbsp;</td>
<td><strong>All</strong></td>
<td><strong>Male<br/>N=407</strong></td>
<td><strong>Female<br/>N=307</strong></td>
</tr>
<tr>
<td>Nintendo DS</td>
<td>83.5%</td>
<td>78.1%</td>
<td>90.6%</td>
</tr>
<tr>
<td>Sony PSP</td>
<td>48.9%</td>
<td>52.8%</td>
<td>43.6%</td>
</tr>
<tr>
<td>Nintendo DS Lite</td>
<td>39.8%</td>
<td>39.6%</td>
<td>40.1%</td>
</tr>
<tr>
<td>Android smartphone</td>
<td>20.3%</td>
<td>25.3%</td>
<td>13.7%</td>
</tr>
<tr>
<td>iPhone</td>
<td>19.5%</td>
<td>21.1%</td>
<td>17.3%</td>
</tr>
<tr>
<td>Nintendo DSi</td>
<td>18.9%</td>
<td>19.2%</td>
<td>18.6%</td>
</tr>
<tr>
<td>Nintendo 3DS</td>
<td>16.4%</td>
<td>17.7%</td>
<td>14.7%</td>
</tr>
<tr>
<td>iPad</td>
<td>9.9%</td>
<td>10.6%</td>
<td>9.1%</td>
</tr>
<tr>
<td>Nintendo DSi LL</td>
<td>6.2%</td>
<td>5.9%</td>
<td>6.5%</td>
</tr>
<tr>
<td>Sony PS Vita</td>
<td>5.0%</td>
<td>6.1%</td>
<td>3.6%</td>
</tr>
<tr>
<td>Android tablet</td>
<td>3.6%</td>
<td>4.9%</td>
<td>2.0%</td>
</tr>
<tr>
<td>Other</td>
<td>2.1%</td>
<td>2.2%</td>
<td>2.0%</td>
</tr>
</table>
<h3>Q2: What portable gaming machine are you most interested in? (Sample size=714)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>&nbsp;</td>
<td><strong>All</strong></td>
<td><strong>Male<br/>N=407</strong></td>
<td><strong>Female<br/>N=307</strong></td>
</tr>
<tr>
<td>Sony PS Vita</td>
<td>39.8%</td>
<td>46.4%</td>
<td>30.9%</td>
</tr>
<tr>
<td>Nintendo 3DS</td>
<td>20.2%</td>
<td>17.4%</td>
<td>23.8%</td>
</tr>
<tr>
<td>iPhone</td>
<td>9.8%</td>
<td>9.6%</td>
<td>10.1%</td>
</tr>
<tr>
<td>Sony PSP</td>
<td>7.4%</td>
<td>7.1%</td>
<td>7.8%</td>
</tr>
<tr>
<td>Android smartphone</td>
<td>5.7%</td>
<td>4.4%</td>
<td>7.5%</td>
</tr>
<tr>
<td>Nintendo DS</td>
<td>3.9%</td>
<td>2.9%</td>
<td>5.2%</td>
</tr>
<tr>
<td>iPad</td>
<td>3.5%</td>
<td>3.4%</td>
<td>3.6%</td>
</tr>
<tr>
<td>Nintendo DS Lite</td>
<td>3.4%</td>
<td>2.9%</td>
<td>3.9%</td>
</tr>
<tr>
<td>Android tablet</td>
<td>1.4%</td>
<td>2.0%</td>
<td>0.7%</td>
</tr>
<tr>
<td>Nintendo DSi LL</td>
<td>1.3%</td>
<td>0.5%</td>
<td>2.3%</td>
</tr>
<tr>
<td>Nintendo DSi</td>
<td>0.7%</td>
<td>0.7%</td>
<td>0.7%</td>
</tr>
<tr>
<td>Other</td>
<td>2.9%</td>
<td>2.5%</td>
<td>3.6%</td>
</tr>
</table>
<p>When asked why they were interested in the particular device, for the PS Vita popular answers were because it&#8217;s the latest leading-edge multi-function device, new functions such as the rear touch-panel and online games, it&#8217;s a follow-on to a device I love, and I&#8217;m a Sony fan. For the Nintendo 3DS, popular answers were interest in 3D and that it has games I want to play.</p>
<h3>Q3: What portable gaming machine do you most want to try out? (Sample size=714)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>&nbsp;</td>
<td><strong>All</strong></td>
<td><strong>Male<br/>N=407</strong></td>
<td><strong>Female<br/>N=307</strong></td>
</tr>
<tr>
<td>Sony PS Vita</td>
<td>49.3%</td>
<td>56.5%</td>
<td>39.7%</td>
</tr>
<tr>
<td>Nintendo 3DS</td>
<td>18.8%</td>
<td>16.2%</td>
<td>22.1%</td>
</tr>
<tr>
<td>iPad</td>
<td>6.9%</td>
<td>5.2%</td>
<td>9.1%</td>
</tr>
<tr>
<td>iPhone</td>
<td>5.6%</td>
<td>3.9%</td>
<td>7.8%</td>
</tr>
<tr>
<td>Android smartphone</td>
<td>3.8%</td>
<td>2.7%</td>
<td>5.2%</td>
</tr>
<tr>
<td>Android tablet</td>
<td>3.4%</td>
<td>3.4%</td>
<td>3.3%</td>
</tr>
<tr>
<td>Sony PSP</td>
<td>3.2%</td>
<td>2.7%</td>
<td>3.9%</td>
</tr>
<tr>
<td>Nintendo DSi</td>
<td>1.5%</td>
<td>2.0%</td>
<td>1.0%</td>
</tr>
<tr>
<td>Nintendo DSi LL</td>
<td>1.3%</td>
<td>0.7%</td>
<td>2.0%</td>
</tr>
<tr>
<td>Nintendo DS Lite</td>
<td>0.4%</td>
<td>0.5%</td>
<td>0.3%</td>
</tr>
<tr>
<td>Nintendo DS</td>
<td>0.0%</td>
<td>0.0%</td>
<td>0.0%</td>
</tr>
<tr>
<td>Other</td>
<td>5.9%</td>
<td>6.1%</td>
<td>5.5%</td>
</tr>
</table>
<h3>Q4: How do you want to spend your New Year holiday this year? (Sample size=714, multiple answer)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>&nbsp;</td>
<td><strong>All</strong></td>
<td><strong>Male<br/>N=407</strong></td>
<td><strong>Female<br/>N=307</strong></td>
</tr>
<tr>
<td>Watching television</td>
<td>67.8%</td>
<td>63.4%</td>
<td>73.6%</td>
</tr>
<tr>
<td>Surfing the internet</td>
<td>65.5%</td>
<td>66.1%</td>
<td>64.8%</td>
</tr>
<tr>
<td>Playing computer games</td>
<td>45.0%</td>
<td>47.7%</td>
<td>41.4%</td>
</tr>
<tr>
<td>Visiting a shrine, temple</td>
<td>40.3%</td>
<td>34.2%</td>
<td>48.5%</td>
</tr>
<tr>
<td>Shopping</td>
<td>38.7%</td>
<td>31.7%</td>
<td>47.9%</td>
</tr>
<tr>
<td>Going to the cinema</td>
<td>30.4%</td>
<td>29.0%</td>
<td>32.2%</td>
</tr>
<tr>
<td>Hanging out with friends</td>
<td>21.1%</td>
<td>20.6%</td>
<td>21.8%</td>
</tr>
<tr>
<td>Domestic travel</td>
<td>10.1%</td>
<td>10.6%</td>
<td>9.4%</td>
</tr>
<tr>
<td>Work</td>
<td>9.2%</td>
<td>10.6%</td>
<td>7.5%</td>
</tr>
<tr>
<td>Visiting leisure facilities</td>
<td>7.6%</td>
<td>7.6%</td>
<td>7.5%</td>
</tr>
<tr>
<td>Doing sports</td>
<td>5.3%</td>
<td>6.6%</td>
<td>3.6%</td>
</tr>
<tr>
<td>Foreign travel</td>
<td>2.9%</td>
<td>3.4%</td>
<td>2.3%</td>
</tr>
<tr>
<td>Other</td>
<td>4.9%</td>
<td>4.7%</td>
<td>5.2%</td>
</tr>
</table>
</blockquote>

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		<slash:comments>5</slash:comments>
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		<item>
		<title>Just one in ten interesting in a PC Vita or a Wii U</title>
		<link>http://whatjapanthinks.com/2011/11/03/just-one-in-ten-interesting-in-a-pc-vita-or-a-wii-u/</link>
		<comments>http://whatjapanthinks.com/2011/11/03/just-one-in-ten-interesting-in-a-pc-vita-or-a-wii-u/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 14:33:24 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[goo research]]></category>
		<category><![CDATA[playstation vita]]></category>
		<category><![CDATA[wii u]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=4467</guid>
		<description><![CDATA[With recent reports of Sony and rather surprisingly Nintendo too losing money, they undoubtedly have high hopes for their next generation of consoles, but this recent survey from goo Research and reported on by japan.internet.com into games machines (the first in a new series of regular surveys) does not make good reading. Demographics Between the [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p><img src="http://whatjapanthinks.com/image11/buy-nintendo-wii-u.png" alt="Do you want to buy the Nintendo Wii U? graph of japanese statistics" title="Do you want to buy the Nintendo Wii U? graph of japanese opinion" width="400" height="200" itemprop="image" class="alignright"/>With recent reports of Sony and rather surprisingly Nintendo too losing money, they undoubtedly have high hopes for their next generation of consoles, but this recent survey from goo Research and reported on by japan.internet.com into <a href="http://japan.internet.com/research/20111028/1.html">games machines</a> (the first in a new series of regular surveys) does not make good reading.</p>
<h3>Demographics</h3>
<p>Between the 17th and 19th of October 2011 1,083 members of the goo Research online monitor group completed a private internet-based questionnaire. 53.3% of the sample were male, 16.3% in their teens, 18.2% in their twenties, 21.9% in their thirties, 16.3% in their forties, and 27.3% aged fifty or older.</p>
<p>I wonder if just as people talk about a post-PC world where smartphones and tablets take the fore, are we also entering a post-console world? Zynga, the makers of FarmVille and other Facebook games are about to float at a valuation of $6 billion, and DeNA, the people who run the almost-exclusively Japanese gaming site Mobage had a turnover of about $1.5 billion (yes, dollars, not yen) last year with a profit ratio of about 50%! However, both these companies offer mainly pretty simple browser-based games using the freemium model &#8211; free to play, but with additional items available for a fee. Similarly, the iPhone and Android app stores price games very cheap and support them using either or both in-game advertising or paid-for additional items or levels. Thus, a separate console plus $30 or $40 per game looks not too good a deal.</p>
<h3>Research results</h3>
<blockquote><p>
First of all, 64.1% of the sample (694 people) owned a games machine. The most popular was the Nintendo DS family, with 62.2% of the 694 owning one, then 53.0% with a PlayStation 2, 51.7% with a Nintendo Wii, 34.3% with a PlayStation Portable, and 27.8% a PlayStation 3.</p>
<p>Furthermore, of the sample 694 people, 42.8% actually played with their Nintendo DS, 36.2% with their Wii, 22.2% with their PlayStation Portable, 20.6% with their PlayStation 3, and 20.6% with their PlayStation 2.</p>
<h3>Q1: Do you want to buy the PlayStation Vita, which is due to be released on the 17th of December 2011? (Sample size=1,083)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Want to buy</td>
<td>10.2%</td>
</tr>
<tr>
<td>Don&#8217;t want to buy, but interested in it</td>
<td>35.2%</td>
</tr>
<tr>
<td>Not interested in it</td>
<td>54.6%</td>
</tr>
</table>
<h3>Q2: Do you want to buy the Nintendo Wii U, which is due to be released some time in 2012? (Sample size=1,083)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Want to buy</td>
<td>9.4%</td>
</tr>
<tr>
<td>Don&#8217;t want to buy, but interested in it</td>
<td>36.1%</td>
</tr>
<tr>
<td>Not interested in it</td>
<td>54.5%</td>
</tr>
</table>
</blockquote>

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		</item>
		<item>
		<title>Why Japanese haven&#8217;t bought a Nintendo 3DS</title>
		<link>http://whatjapanthinks.com/2011/06/05/why-japanese-havent-bought-a-nintendo-3ds/</link>
		<comments>http://whatjapanthinks.com/2011/06/05/why-japanese-havent-bought-a-nintendo-3ds/#comments</comments>
		<pubDate>Sun, 05 Jun 2011 14:23:39 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[Rankings]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[goo ranking]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=4085</guid>
		<description><![CDATA[With the Nintendo 3DS having been on sale since February of 2011, goo Ranking decided it was a good time to ask their monitor panel why they hadn&#8217;t bought a Nintendo 3DS. Demographics Between the 20th and 22nd of April 2011 1,110 members of the goo Research monitor group completed a private internet-based questionnaire. 60.5% [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p>With the Nintendo 3DS having been on sale since February of 2011, goo Ranking decided it was a good time to ask their monitor panel <a href="http://cache001.ranking.goo.ne.jp/crnk/ranking/027/nintendo3ds_notbuy/">why they hadn&#8217;t bought a Nintendo 3DS</a>.</p>
<h3>Demographics</h3>
<p>Between the 20th and 22nd of April 2011 1,110 members of the goo Research monitor group completed a private internet-based questionnaire. 60.5% of the sample were female, 10.8% in their teens, 16.2% in their twenties, 27.4% in their thirties, 26.4% in their forties, 9.3% in their fifties, and 9.9% aged sixty or older. Note that the score in the results refers to the relative number of votes for each option, not a percentage of the total sample. Also note that naturally those who had already bought a 3DS would not have answered the question.</p>
<p>My reason for not upgrading is that I haven&#8217;t even got round to playing the Nintendo DS we have lying around the house&#8230;</p>
<p><a href="http://www.flickr.com/photos/mayu/5490359927/" title="3DS demo booth in Akihabara by Mayu ;P, on Flickr"><img src="http://farm6.static.flickr.com/5013/5490359927_5211cd4e96.jpg" width="500" height="375" alt="3DS demo booth in Akihabara"></a></p>
<h3>Ranking result</h3>
<blockquote>
<h3>Q: Why haven&#8217;t you bought a Nintendo 3DS? (Sample size=1,110)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td><strong>Rank</strong></td>
<td>&nbsp;</td>
<td><strong>Score</strong></td>
</tr>
<tr>
<td>1</td>
<td>Too expensive, waiting for the price to come down</td>
<td>100</td>
</tr>
<tr>
<td>2</td>
<td>I&#8217;m satisfied with my DS, DSi</td>
<td>60.6</td>
</tr>
<tr>
<td>3</td>
<td>Worried about eye strain</td>
<td>41.2</td>
</tr>
<tr>
<td>4</td>
<td>I&#8217;d probably get motion sickness</td>
<td>39.4</td>
</tr>
<tr>
<td>5</td>
<td>Wasn&#8217;t much software available at launch</td>
<td>24.6</td>
</tr>
<tr>
<td>6</td>
<td>Will buy once a game I want is released, eg Pokemon, Zelda, <a href="http://www.konami.jp/products/loveplus/">Love Plus</a></td>
<td>18.5</td>
</tr>
<tr>
<td>7</td>
<td>I&#8217;m satisfied with my mobile phone, smartphone games</td>
<td>11.1</td>
</tr>
<tr>
<td>8</td>
<td>I&#8217;m satisfied with my Sony Playstation Portable</td>
<td>10.8</td>
</tr>
<tr>
<td>9</td>
<td>Battery life seems poor</td>
<td>8.0</td>
</tr>
<tr>
<td>10</td>
<td>Too heavy to be bothered carrying around</td>
<td>7.1</td>
</tr>
<tr>
<td>11</td>
<td>Can&#8217;t use Gameboy Advance cartridges</td>
<td>5.5</td>
</tr>
<tr>
<td>12</td>
<td>Not out in a colour I want</td>
<td>4.9</td>
</tr>
<tr>
<td>13</td>
<td>Can&#8217;t use Gameboy cartridges</td>
<td>4.3</td>
</tr>
<tr>
<td>14</td>
<td>I&#8217;m saving up for a Sony Next Generation Portable (NGP)</td>
<td>3.7</td>
</tr>
<tr>
<td>15</td>
<td>Want to get one with a bigger screen</td>
<td>3.1</td>
</tr>
<tr>
<td>16</td>
<td>Can&#8217;t move my DSi points across</td>
<td>2.8</td>
</tr>
<tr>
<td>17</td>
<td>Buttons look difficult to use</td>
<td>2.2</td>
</tr>
<tr>
<td>18</td>
<td>No Famicon/NES virtual console</td>
<td>1.8</td>
</tr>
<tr>
<td>19=</td>
<td>Scaled-up DS games are ugly to look at</td>
<td>1.5</td>
</tr>
<tr>
<td>19=</td>
<td>Friends didn&#8217;t buy, so I&#8217;m waiting until they do</td>
<td>1.5</td>
</tr>
</table>
</blockquote>

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		</item>
		<item>
		<title>Exclusives main reason for purchasing a Nintendo DS</title>
		<link>http://whatjapanthinks.com/2011/01/25/exclusives-main-reason-for-purchasing-a-nintendo-ds/</link>
		<comments>http://whatjapanthinks.com/2011/01/25/exclusives-main-reason-for-purchasing-a-nintendo-ds/#comments</comments>
		<pubDate>Mon, 24 Jan 2011 15:33:45 +0000</pubDate>
		<dc:creator><![CDATA[Ken Y-N]]></dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Polls]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[goo research]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://whatjapanthinks.com/?p=3652</guid>
		<description><![CDATA[The seventh regular survey into consumer games machines by goo Research and reported on by japan.internet.com also revealed that Nintendo&#8217;s machines are still the most popular in Japan. Demographics Between the 6th and 8th of January 2011 1,093 members of the goo Research online monitor group completed a private internet-based questionnaire. 52.8% of the sample [&#8230;]]]></description>
				<content:encoded><![CDATA[      <p>The seventh regular survey into <a href="http://japan.internet.com/research/20110121/1.html">consumer games machines</a> by goo Research and reported on by japan.internet.com also revealed that Nintendo&#8217;s machines are still the most popular in Japan.</p>
<h3>Demographics</h3>
<p>Between the 6th and 8th of January 2011 1,093 members of the goo Research online monitor group completed a private internet-based questionnaire. 52.8% of the sample were male, 16.5% in their teens, 18.3% in their twenties, 21.4% in their thirties, 16/3% in their forties, and 27.5% aged fifty or older.</p>
<p>As there&#8217;s nothing I can graph in this survey, instead here&#8217;s the first match on YouTube for Nintendo:</p>
<p><center><iframe title="YouTube video player" class="youtube-player" type="text/html" width="480" height="390" src="http://www.youtube.com/embed/WfKxpmnAFRw" frameborder="0" allowFullScreen></iframe></center> </p>
<p>The survey also noted that in the US the various Nintendo DSs had sold about 47 million, and the Wii around 34 million.</p>
<p>I&#8217;ve not seen the Nintendo 3DS in real life, but the <a href="http://www.coated.com/sharp-lynx-3d-smartphone-1116201007/">Sharp LYNX</a> mobile phone uses similar technology to do its 3D, and it does work rather well, although I&#8217;m not sure how trying to use 3D in a moving train will be, although I suspect that at least I would get motion sickness from it; One Seg television is enough eye (and stomach) strain for me.</p>
<h3>Research results</h3>
<blockquote><p>
From the original sample, 683 people, or 62.5%, had games machines. They were asked the following.</p>
<h3>Q1: What games machines do you have? (Sample size=683, multiple choice)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Nintendo DS, DS Lite, DSi, DSiLL, etc (<a href="#Q1SQ1">to SQ</a>)</td>
<td>62.2%</td>
</tr>
<tr>
<td>Playstation 2</td>
<td>54.0%</td>
</tr>
<tr>
<td>Wii</td>
<td>45.2%</td>
</tr>
<tr>
<td>Playstation Portable</td>
<td>29.6%</td>
</tr>
<tr>
<td>Super Famicon</td>
<td>26.4%</td>
</tr>
<tr>
<td>Playstation 3</td>
<td>24.2%</td>
</tr>
<tr>
<td>Playstation (original)</td>
<td>22.8%</td>
</tr>
<tr>
<td>Gameboy Advance</td>
<td>21.1%</td>
</tr>
<tr>
<td>Nintendo 64</td>
<td>18.3%</td>
</tr>
<tr>
<td>Gameboy (including Colour, Pocket, etc)</td>
<td>17.3%</td>
</tr>
<tr>
<td>Nintendo Gamecube</td>
<td>13.8%</td>
</tr>
<tr>
<td>Famicon</td>
<td>13.6%</td>
</tr>
<tr>
<td>Dreamcast</td>
<td>4.8%</td>
</tr>
<tr>
<td>Xbox360</td>
<td>4.0%</td>
</tr>
<tr>
<td>Xbox</td>
<td>1.5%</td>
</tr>
<tr>
<td>PSPgo</td>
<td>0.9%</td>
</tr>
<tr>
<td>Other</td>
<td>6.4%</td>
</tr>
</table>
<p><a name="Q1SQ1"></a><br />
<h3>Q1SQ: Why do you have a Nintendo DS? (Sample size=425, multiple choice)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Because games I want to play are exclusive to the DS</td>
<td>68.5%</td>
</tr>
<tr>
<td>Because everyone&#8217;s talking about it</td>
<td>34.6%</td>
</tr>
<tr>
<td>Because my friends, family have one and I wanted my own</td>
<td>22.4%</td>
</tr>
<tr>
<td>Because I liked the functions</td>
<td>21.5%</td>
</tr>
<tr>
<td>It&#8217;s a family shared device</td>
<td>17.2%</td>
</tr>
<tr>
<td>Because games I want to play are coming out on the DS</td>
<td>12.0%</td>
</tr>
<tr>
<td>It was a present</td>
<td>9.4%</td>
</tr>
<tr>
<td>Because I&#8217;m a Nintendo fan</td>
<td>4.9%</td>
</tr>
<tr>
<td>Because it caught my eye in the shap</td>
<td>3.3%</td>
</tr>
<tr>
<td>No particular reason</td>
<td>2.1%</td>
</tr>
</table>
<h3>Q2: What games machines do you currently play with? (Sample size=683, multiple choice)</h3>
<table border="0" cellspacing="5" cellpadding="2" onMouseOver="javascript:trackTableHighlight(event, '#bfc4cb');"  onMouseOut="javascript:highlightTableRow(0);">
<tr>
<td>Nintendo DS, DS Lite, DSi, DSiLL, etc</td>
<td>45.5%</td>
</tr>
<tr>
<td>Wii</td>
<td>31.2%</td>
</tr>
<tr>
<td>Playstation 2</td>
<td>23.4%</td>
</tr>
<tr>
<td>Playstation Portable</td>
<td>20.5%</td>
</tr>
<tr>
<td>Playstation 3</td>
<td>18.0%</td>
</tr>
<tr>
<td>Super Famicon</td>
<td>4.2%</td>
</tr>
<tr>
<td>Playstation (original)</td>
<td>3.4%</td>
</tr>
<tr>
<td>Nintendo Gamecube</td>
<td>2.6%</td>
</tr>
<tr>
<td>Xbox360</td>
<td>2.5%</td>
</tr>
<tr>
<td>Nintendo 64</td>
<td>2.3%</td>
</tr>
<tr>
<td>Gameboy Advance</td>
<td>1.9%</td>
</tr>
<tr>
<td>Gameboy (including Colour, Pocket, etc)</td>
<td>1.6%</td>
</tr>
<tr>
<td>Famicon</td>
<td>1.5%</td>
</tr>
<tr>
<td>PSPgo</td>
<td>0.6%</td>
</tr>
<tr>
<td>Xbox</td>
<td>0.3%</td>
</tr>
<tr>
<td>Dreamcast</td>
<td>0.3%</td>
</tr>
<tr>
<td>Other</td>
<td>1.9%</td>
</tr>
<tr>
<td>None</td>
<td>16.4%</td>
</tr>
</table>
</blockquote>

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