Almost one in four portable game players have pirated
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goo Research recently conducted their third regular survey into consumer games machines, and the report on japan.internet.com had some interesting data regarding piracy.
Demographics
Between the 25th and 27th of January 2010 1,056 members of the goo Research monitor group completed a private internet-base questionnaire. 52.9% of the sample were male, 16.4% in their teens, 17.7% in their twenties, 21.7% in their thirties, 16.2% in the forties, and 28.0% aged fifty or older.
Previously I’ve mentioned that I felt surveys covering P2P piracy had under-reported the piracy issue, so I’m very surprised to see so large a self-reported figure here for console piracy. I’m not really too sure of the best way to interpret the difference.
It’s interesting to compare the results here with those from last November.
Research results
Q1: Which games machine do you have? (Sample size=1,056, multiple answer)
Votes Percentage Nintendo DS, DS lite, DSi, etc 438 41.5% Sony Playstation 2 427 40.4% Nintendo Wii 291 27.6% Super Famicon 203 19.2% Sony Playstation Portable 198 18.8% Sony Playstation 189 17.9% Gameboy Advance 171 16.2% Gameboy, Color, Pocket, etc 143 13.5% Sony Playstation 3 135 12.8% Famicon 116 11.0% Nintendo 64 112 10.6% Nintendo Gamecube 102 9.7% Sega Saturn 45 4.3% Xbox 360 36 3.4% Dreamcast 33 3.1% Wonder Swan 27 2.6% PC Engine 18 1.7% Xbox 9 0.9% Sega Megadrive 9 0.9% Neo Geo 3 0.3% PSPgo 2 0.2% Neo Geo Pocket 1 0.1% Other 13 1.2% Don’t have any games machines 348 33.0% Compared with the previous survey before Christmas and the New Year, Wii grew a little and the PS3 just about doubled its market share, due in part, no doubt, to the release of New Super Mario Brothers on the Wii and Final Fantasy XIII on the PS3.
Next, the 477 people who played on portable games machines were asked the following:
Q2: Where do you play with your portable games machines? (Sample size=477, multiple answer)
Votes Percentage At home 450 94.3% On trains, other transport 135 28.3% When outside 107 22.4% At work, school 43 9.0% At cafe, restaurant 42 8.8% At somewhere with a WiFi access point 24 5.0% At hospital, library, other facilities 20 4.2% At a shop, etc, where other portable game players congregate 10 2.1% Q3: Have you ever played with illegally-downloaded games or on a game backup device? (Sample size=477, multiple answer)
Yes, currently do 15.5% Yes, used to 7.1% No, never 77.4%
[...] [via What Japan Thinks] [...]